From Message To Visualization
The space to exhibit is one of the major expences of exhibiting. Especially, when one considers design elements as part of a proper presentation
Light can create and destroy spaces. It creates contrast and leads the eye in an exhibition concept
With experience in capturing materials and transferring them after Post Processing of into virtual worlds
HoloArtWorld is a project that brings the advancements in VR to fine arts.
As a developer and designer I have been essential to the compleation many of these breathtaking VR experiences.
Due to efficient processes, a HoloArtWorld project could be the right solution for you.
A VR exhibition to present products for sale virtually in a space that immitates a high end museum.
A case study featuring models made in Blender, Render in Unreal Engine 5, post production in Photoshop
A case study with the goal to create a realistic and well lit presentation of glass in combination with a box design presentation.